Cry Havoc (English)

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Cry Havoc

Cry Havoc is a card-driven, asymmetric, area control war game set in a brutal, science fiction setting. Each player commands one of four unique factions with varying abilities and units. The game includes 54 custom miniatures, a large format board, and over one hundred unique cards, all with stunning new artwork.

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79,95 €
27,98 €65% Dto.
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Pago seguro
Envíos en 24-48h.
Gratis o 3,99 €
672 403 198
C/ Julián Zugazagotia, 5 Lonja 2 48003 - BILBAO - España
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Número de cartas:
64 estandard 20 mini
Tipo de fundas para cartas
Formato ESTANDAR: "Fundas 64 x 89 PRIME GAMEGENIC" Ó "63.5 X 88 mm Fundas MAYDAY estándar 100 unidades". VER PRODUCTOS RELACIONADOS PARA COMPRAR
Tipo de fundas pequeñas
Formato EUROPEO MINI: "45 X 68 mm Fundas Mayday Mini Euro 100 unidades (azul)" Ó "45 X 69 mm Fundas GAMEGENIC Mini (rojas)." VER PRODUCTOS RELACIONADOS PARA COMPRAR
Descripción del juego

Video en inglés: 

Deep in a quadrant of space believed to be empty, a virgin, unexplored planet has been discovered by three unique, powerful species. The resources of the planet are abundant beyond belief, but are protected vigorously by the indigenous species, known as the Trogs. The riches of the planet will be won, inch by inch, with blood.

Cry Havoc is an asymmetric, card-driven area control game for 2-4 players. Each player controls one of the four unique races
and fights viciously to gather the most Crystals on the planet, which will more than offset the costs of the conflict. To do this,
players must customize their decks of cards, Build powerful Structures, and leverage their unique Skills to gain victory.
The indigenous Trogs play a special role in Cry Havoc. In 2- and 3-player games, the Trogs are not controlled by a player, but they act as a deterrent to the invaders’ aggression. The beginning of the rules contains the explanation of how the Trogs act against the invading races during 2-3 player games. The rules for playing the Trogs in a 4-player game are described at the end of the rulebook.

GOAL OF THE GAME
The game is won by the player with the most Victory Points at the end of the game. The primary way to score Victory Points is by controlling Regions with Crystals duringRounds in which Scoring is enabled. Victory Points are also scored for controlling territories, capturing Prisoners, killing enemy Units and using certain Tactics or Skills.

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