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Vae Victis 174 Münchengrätz et Gitschin 1866
New module in the “Battles in the Time of Napoleon III” series, Müchengrätz-Gitschin is the third and final game in the series of preliminary battles of the Bohemian campaign of 1866
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THIS MAGAZINE IS IN FRENCH.
SYNOPSIS
NEWS HEXAGONS
Eylau 1807
NA’41
France ’40
C31 37
Rebel Fury
The ennemy is at the Gate
The Fate of All
ATO 58
Panzer NA
BOARDGAMES
Winter’s Victory
Mare Nostrum
Save South VN
Death in the Trenches
Norman Sword
Plantagenet
Bannish all their Fear
Beginning of a Tragedy
Battles in the East
HOBBY
Des étudiants s’invitent au combat, Saison 2- nouvelle formule
Comment écrire une campagne
FIGURINES
Pillage
Extension 7TV
1807, le désastre de la seconde expédition d’Alexandrie.
Construire un village africain
Bataille sur le Mincio 1815
Team Yankee NATO 2ND part
NEWS RULES
Renatio et Gloriam
Shot Steel & Stone
DBN
SCENARIOS
ASL
M44
ART OF WAR and Wargame with die-cut counters : Münchengrätz and Gitschin, June 28th-29th 1866.
While the bulk of the imperial army begins its movement from Olmütz to reach the heart of Bohemia, the I Austrian Corp of Count Clam-Gallas is ordered to guard the border and collect the retreating Saxon divisions in accordance with the plan drawn up by the general staffs of the two countries. He will then be able to begin his withdrawal to join the rest of the Austrian corps concentrated for the decisive battle envisaged in the purest Napoleonic tradition.
But this is without taking into account the energetic Prussian advances of the Elbe Army and the First Army which, during the battles of Müchengrätz and Gitschin, jostled and disorganized the imperial troops in their retreat.
New module in the “Battles in the Time of Napoleon III” series, Müchengrätz-Gitschin is the third and final game in the series of preliminary battles of the Bohemian campaign of 1866 leading to the major confrontation between the two German powers: the battle of Sadowa/Königgrätz which will be the subject of a big game later.
The “The Great Battles of Napoleon III” series (VaeVictis n° 55, 73, 138, 157 and 165), offers a simple and dynamic system, emphasizing troop engagement in the face of deadly defensive fire.
Game turn: one hour
Units: regiments and battalions
Map: one hex. = 750m
Complexity: 5/10
Solitaire: 7/10
Playing time: 2 to 4 hours depending on the scenario
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