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ATO The Winds of War
The Winds of War, is the result of a remarkable dare... Designer Richard Berg had challenged people to come up with actual historical battles/campaigns which they did not think could possibly be turned into a game. A panel chose the “winner” and The Winds of War is the astonishing result
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Astonishing? Consider the topic—the almost unheard of Japanese “Fu-Go” campaign to fire-bomb the western U.S .with hydrogen balloons, launched from Japan and virtually unstoppable by US forces (and hardly controllable by the Japanese). Astonishing also that there really is a game here, with strategy and tactics. It plays well as a solo game, or the 2nd player gets to monkey with balloon paths and die rolls. Takes a little over an hour to play, once players... are fully inflated.
The Winds of War comes with 120 mounted and die-cut 1/2" counters, and an integrated 17" x 22" full color map with rules and charts.
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