Europe in Turmoil II The Interbellum Years

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Europe in Turmoil II The Interbellum Years

Europe in Turmoil II: The Interrbellum Years, 1920-1939 is a two-player card-driven game simulating the political events in Europe between the First and Second World Wars. Players assume the role of respectively the moderate Left Wing and moderate Right Wing politicians in the Nation-states of Europe, striving with their counterparts for political dominance while simultaneously using and ignoring their own extreme wings. Players will alternate playing event cards trying to influence the various nations of Europe. Events refer to the rise of power of Facism in Italy and Germany, political instability in the successor states of the Austro-Hungarian Empire, Disarmament and Rearmament, the ineffective League of Nations, the influence of Communist Russia on events in Western and Central Europe, the Spanish Civil War and various other historical events.

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COMPASS GAMES

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€72.45
€65.2110% Dto.
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672 403 198
C/ Julián Zugazagotia, 5 Lonja 2 48003 - BILBAO - España
Game description

Europe in Turmoil II follows in the footsteps of Europe in Turmoil I. Once again, two players take sides in this political CDG set in the Interbellum era between the two World Wars, this time one representing the Moderate Left (socialists and liberals), and the other player representing the Moderate Right of the time (conservatives and nationalists).

The mechanics of the game are rather similar to those of Europe in Turmoil I, with the main changes being the replacement of the Naval Arms Race by seven concurrent Rearmament races (for each of the six scoring regions of the game plus the Soviet Union) and the removal of the stability and mobilization decks in lieu of a new extremist marker that facilitates support checks.

While players represent moderates, the cards they are using contain some of the more extreme people and factions of the period. It is possible to harness their large political prowess in order to make quick gains, but at the cost of becoming less and less moderate, which may eventually hamper your possibility to win the long game.

The map represents the political reality of Europe in the Interbellum, divided in six scoring regions (Germany, France, Italy, United Kingdom, Spain and the Little Entente of Yugoslavia, Romania and Czechoslovakia).

Play progresses over three periods: The Roaring Twenties, followed by the Great Depression and finally the Appeasement period.

Europe is in Turmoil again! Will you be the one to extinguish the forces of extremism, or will you fan the flames on your way to Domination?

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