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Lost Valley: The Yukon Goldrush 1896
Spring. The ice has melted. A small trading post high up north located beneath a roaring waterfall. A string of smoke is spriraling gently into the air. Four gold searchers are breaking up. They hope to find the legendary Valley of Gold on the far side of the ridge...
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Spring. The ice has melted. A small trading post high up north located beneath a roaring waterfall. A string of smoke is spriraling gently into the air. Four gold searchers are breaking up. They hope to find the legendary Valley of Gold on the far side of the ridge...
Will it become a golden summer? Or just another dreary memory?
With a minimum of equipment, they explore the river. Timber, fish, the first nuggets are collected. Sawmills, fish traps and canals are constructed. Back in the trade post they improve their equipment and travelling, prospecting and hunting become a little easier. Rich gold veins are discovered in the mountains and exploited. Autum sets in as the whole area has been uncovered. The last nuggets are washed and the heavy gold bags are weighed.
In addition to expanding the player count to 2-6 (from 3-4) and shortening the playing time, the second edition of Lost Valley rebalances the gold nugget distribution; provides a third path to victory; and (thanks to the included expansion modules) allows players to build canals, learn new abilities, and stake claims on fish traps, gold mines and mills.
- Read more information at BoardGameGeek website .
- Players: 2-6
- Playing time: 70 min.
- Language: English
- Language dependence: NULL (only manual)
- Age: 12+
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