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This near-future what-if is set at 20 miles per hex, with divisions and brigades as the units of maneuver. It covers the first month of the war that could result if Putin decides to abandon the "opaque war" (a.k.a. "gray war") approach and go for it big time.
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Available on: 31/01/2014
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El servicio es increible. Mi ultimo pedido llego en 2 semanas... a Chile!!!!!!No se que hacen pero es lejos el mejor servicio que he visto.Sigan asi!!! Julio Carvallo
Yo ya he perdido la cuenta de las ocasiones en las que he comprado on line en esta tienda, ya que me queda un poco lejos, pero de lo que no tengo ninguna duda es que en todas ellas he recibido el mejor trato, el mas eficaz, el más rápido y en...
Es una de las mejores páginas para comprar juegos, super confiable, cumplen al pie de la letra todo, un servicio que podría calificar de PREMIUM!. Muchas gracias a todo el equipo de Planetogames!\r\nAbrazo cordial desde el otro lado del charco!
Un catalogo impresionante en el que siempre encuentras todo lo que quieres y más. El mejor trato al cliente personal y en la web. Un placer tratar con Jon, que hace lo imposible por encontrar el juego que andas buscando. Y lo mejor, poder tomarte...
Buen embalaje y muy rápidos en el envío a canarias. Sin ningún tipo de problemas. De los mejores y recomendables.
Felicitaciones Jon!rnHa quedado muy bonita la nueva página :)rnrnUn abrazo desde Argentina, y mil gracias por tan excelente atención que siempre brindas.
Um serviço rápido e eficiente desde há muitos anos. Se os jogos estão em stock, são recebidos em 24 horas (em Lisboa) . Planetongames é uma referência totalmente merecida. Parabéns Jon.
Los mejores sin lugar a dudas. Gracias Jon.
This near-future what-if is set at 20 miles per hex, with divisions and brigades as the units of maneuver. It covers the first month of the war that could result if Putin decides to abandon the "opaque war" (a.k.a. "gray war") approach and go for it big time.
The idea being to take advantage of the West's (particularly the "old NATO" countries') distraction with the jihad to try to win back all or some of the "Near Abroad" on Russia's European flank.
Before you ask: the difference between this game and "Putin's War," which will be appearing in an upcoming issue of Modern War, is that PS is a strategic (army-corps at 55 miles per hex) treatment with operational undertones, whereas PW is an operational-level treatment with strategic overtones.
The system will be a further-evolved version of the one I used in NNN2, but better adapted to modern real-world military circumstances. In particular, I'm crafting the combat sub-system to emphasize the growing debate on the appropriateness of the "brigading of everything."
The growing complaints are that brigades, BCTs, etc., are too small and weak to last long in an eyeball-to-eyeball First World conventional war, while also being too big to be nimble enough to properly prosecute an urban counterinsurgency war.
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This near-future what-if is set at 20 miles per hex, with divisions and brigades as the units of maneuver. It covers the first month of the war that could result if Putin decides to abandon the "opaque war" (a.k.a. "gray war") approach and go for it big time.
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