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Vae Victis 170 The Jugurthine War
The Jugurthine War is the name of the conflict between the Roman Republic and the Numidian king Jugurtha between 112 and 105 BC.
We have retained, thanks to Sallust, fairly detailed information on this war, it is nevertheless the first time that this conflict is covered by a game on a strategic scale.
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SYNOPSIS
ART of WAR
Lützen 1813
The Arab Conquest of the Levant
NEWS HEXES
War for America
12 h at Maleme
Sleepwalkers
Barrack Emperor
Under the Southern Cross
Clash of Sovereigns
On to Richmond
Tactics & Strategy 47
BOARDGAME
Europa Universalis 2
Onus Traianus
Inferno
Storm over Jerusalem
White Plains
Saïgon
We are coming Nineveh
Traces of War
Las Navas de Tolosa
The British Way
HOBBY
Des étudiants s’invitent au combat 4e partie
Donald Featherstone
Maléfices
FIGURINES
Au contact : Indochine 1945-1954
Galley and Galleons
L’empire des Hauteville, Campagne en Sicile XIe
Scénarios XVIIIe
Game of Thrones
Silver Bayonet : The Carpathians Castle Fier
Shakos et Baïonnettes : raid sur les Calanques 1813
SCENARIOS
ASL
M44
NEWS RULES
What a Cow Boy
Mad Dogs & Englishmen
Tales of Men
Myths and Monsters
Blood Bilge and Iron balls
Musket & Springfields
ART of WAR
Jurgurthine war
WARGAME with die-cut counters
The Jugurthine War is the name of the conflict between the Roman Republic and the Numidian king Jugurtha between 112 and 105 BC.
We have retained, thanks to Sallust, fairly detailed information on this war, it is nevertheless the first time that this conflict is covered by a game on a strategic scale.
Complexity: 4/10
Solo play: 3/10
Duration: 2-3 hours
One turn: about two months
Combat unit: approximately 2 000 cavalry or 4 000 infantry
One hex: 25 km
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